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GLOSSARY

“average daily rate”calculated by dividing total room revenues including complimentary rooms (less service charges, if any) by total rooms occupied, including complimentary rooms, i.e., average price of occupied rooms per day
“cage”a secure room within a casino with a facility that allows patrons to carry out transactions required to participate in gaming activities, such as exchange of cash for chips and exchange of chips for cash or other chips
“chip”round token that is used on casino gaming tables in lieu of cash
“concession”a government grant for the operation of games of fortune and chance in casinos in Macau under an administrative contract pursuant to which a concessionaire, or the entity holding the concession, is authorized to operate games of fortune and chance in casinos in Macau
“dealer”a casino employee who takes and pays out wagers or otherwise oversees a gaming table
“drop”the amount of cash to purchase gaming chips and promotional vouchers that is deposited in a gaming table’s drop box, plus gaming chips purchased at the casino cage
“drop box”a box or container that serves as a repository for cash, chip purchase vouchers, credit markers and forms used to record movements in the chip inventory on each table game
“electronic gaming table”table with an electronic or computerized wagering and payment system that allow players to place bets from multiple-player gaming seats
“gaming machine”slot machine and/or electronic gaming table
“gaming machine handle”the total amount wagered in gaming machines
“gaming machine win rate”gaming machine win (calculated before non-discretionary incentives (including our point-loyalty programs) and allocating casino revenues related to goods and services provided to gaming patrons on a complimentary basis) expressed as a percentage of gaming machine handle
“gaming promoter”an individual or a corporate entity who, for the purpose of promoting rolling chip and other gaming activities, arranges customer transportation and accommodation, provides credit in its sole discretion if authorized by a gaming operator and arranges food and beverage services and entertainment in exchange for commissions or other compensation from a gaming operator
“integrated resort”a resort which provides customers with a combination of hotel accommodations, casinos or gaming areas, retail and dining facilities, MICE space, entertainment venues and spas
“junket player”a player sourced by gaming promoters to play in the VIP gaming rooms or areas
“marker”evidence of indebtedness by a player to the casino or gaming operator
“mass market patron”a customer who plays in the mass market segment
“mass market segment”consists of both table games and gaming machines played by mass market patrons primarily for cash stakes
“mass market table games drop”the amount of table games drop in the mass market table games segment
“mass market table games hold percentage”mass market table games win (calculated before discounts, commissions, non-discretionary incentives (including our point-loyalty programs) and allocating casino revenues related to goods and services provided to gaming patrons on a complimentary basis) as a percentage of mass market table games drop
“mass market table games segment”the mass market segment consisting of mass market patrons who play table games
“MICE”Meetings, Incentives, Conventions and Exhibitions, an acronym commonly used to refer to tourism involving large groups brought together for an event or specific purpose
“net rolling”net turnover in a non-negotiable chip game
“non-negotiable chip”promotional casino chip that is not to be exchanged for cash
“non-rolling chip”chip that can be exchanged for cash, used by mass market patrons to make wagers
“occupancy rate”the average percentage of available hotel rooms occupied, including complimentary rooms, during a period
“premium direct player”a rolling chip patron who is a direct customer of the concessionaire and is attracted to the casino through marketing efforts of the gaming operator
“progressive jackpot”a jackpot for a gaming machine or table game where the value of the jackpot increases as wagers are made; multiple gaming machines or table games may be linked together to establish one progressive jackpot
“revenue per available room” or “REVPAR”calculated by dividing total room revenues including complimentary rooms (less service charges, if any) by total rooms available, thereby representing a combination of hotel average daily room rates and occupancy
“rolling chip” or “VIP rolling chip”non-negotiable chip primarily used by rolling chip patrons to make wagers
“rolling chip patron”a player who primarily plays on rolling chip or VIP rolling chip tables and typically plays for higher stakes than mass market patrons
“rolling chip segment”consists of table games played in private VIP gaming rooms or areas by rolling chip patrons who are either premium direct players or junket players
“rolling chip volume”the amount of non-negotiable chips wagered and lost by the rolling chip market segment
“rolling chip win rate”rolling chip table games win (calculated before discounts, commissions, non-discretionary incentives (including our point-loyalty programs) and allocating casino revenues related to goods and services provided to gaming patrons on a complimentary basis) as a percentage of rolling chip volume
“slot machine”traditional slot or electronic gaming machine operated by a single player
“subconcession”an agreement for the operation of games of fortune and chance in casinos between the entity holding the concession, or the concessionaire, and a subconcessionaire, pursuant to which the subconcessionaire is authorized to operate games of fortune and chance in casinos in Macau
“table games win”the amount of wagers won net of wagers lost on gaming tables that is retained and recorded as casino revenues. Table games win is calculated before discounts, commissions, non-discretionary incentives (including our point-loyalty programs) and allocating casino revenues related to goods and services provided to gaming patrons on a complimentary basis
“VIP gaming room”gaming rooms or areas that have restricted access to rolling chip patrons and typically offer more personalized service than the general mass market gaming areas
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The text of this filing, as the company filed it with the SEC, without its images or exhibits. This is not investment advice.